Swing higher, chain the climb.
Arc is a calm but tense one-touch climbing game. Press and hold and a tether reaches up to the nearest anchor, and you swing from it like a pendulum. Let go at the right moment to fling yourself upward, and the faster you swing, the higher you fly. Catch a fresh anchor before you fall to grow your chain, and every new anchor is worth more points. Collect the stars drifting in the air; their bonus is multiplied by your chain. But a crimson void rises from below and keeps speeding up, so there is no stopping, you must always climb. Higher up, anchors begin to drift sideways and things get harder. You have a single life, and your score is the height you reach plus style bonuses. A fluid, rhythmic, satisfying sense of swinging awaits. How high can you climb?
Press and hold anywhere on the screen: a tether reaches up to the nearest anchor and you start to swing from it like a pendulum. Once you have built up speed, lift your finger; the moment you release, you fling upward. The wider and faster you swing, the higher you go, so choose your release moment well. While in the air, when a fresh anchor comes within range, hold again to grab it; every anchor you catch without falling grows your chain and raises your score. Do not forget to collect the stars along the way, their bonus is multiplied by your chain. If you touch the crimson void rising from below, the run ends, so keep up the pace. On desktop you can also play by holding and releasing Space or the Up arrow. Press Esc to pause. One touch, endless ascent.
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