Tap to swap. Swipe to reverse. One hit ends the run.
ORBIT is a one-tap neon reflex arcade. Your meteor circles a glowing core. Tap to jump between the inner and outer orbit. Swipe to reverse direction. Collect gems for score, chain them for an 8x multiplier. Touch a mine and the run ends. The game progresses through six acts: Cradle, Drift, Cascade, Pulse, Storm, Singularity. Each act is divided into six sub-acts that tighten difficulty step by step. New hazards appear at every act boundary. Drifters move along their orbit. Bonuses are worth five times a regular gem. No level select. No continues. One run per attempt.
Your meteor automatically orbits a central core. Tap anywhere on the screen to swap between the inner and outer orbit. Swipe in any direction to reverse your rotation. On desktop, Space or the Up/Down arrow swaps orbits, and Left or Right arrow reverses direction. Esc or P pauses the run. Collect gold gems for points. Every 3 gems in a row raises your combo multiplier, up to 8x. Bonus gems (large, white-gold, glowing) are rare and worth 5 times a regular gem. Avoid red spiked mines. A drifter is a mine that moves along its orbit; it carries a rotating dashed ring around it. One hit on any hazard ends the run.
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